//
// test.cpp for  in /home/gomes_m//workzone/test/gdl/menu
// 
// Made by mickael gomes
// Login   <gomes_m@epitech.net>
// 
// Started on  Sat May  4 16:47:37 2013 mickael gomes
// Last update Sat May  4 16:49:33 2013 mickael gomes
//

#include	"SFML/Audio.hpp"

int		main()
{
  sf::SoundBuffer	buffer;
  sf::Sound		sound;

  buffer.LoadFromFile("CursorSound.wav");
  sound.SetBuffer(buffer);
  while (42)
    {
      sound.Play();
      usleep(400000);
    }
}
